Setting up the Alice Virtual World

The goal of this lesson is to learn how to change the properties and position
of the objects and camera in the Alice virtual world.

In this module, you will fine tune your ability to position objects in the Alice virtual world. In order to do this you will need to:

  • Use the handles to turn, roll, and move objects.
  • View the scene from starting view, layout, top, side, or front.
  • Use different camera views to position objects.
  • Change the ground, opacity; add fog, light from above and below.
  • Use one shots to move, turn and roll in design view.
  • Be able to assign vehicles to objects.

There are a number of tools in the setup scene window that allow you to make changes to the virtual world. We will discuss some of these tools.

tools in the setup scene window

Print the lesson

Please study the material at each of the links below.

  1. Using the Handles to position objects: Use the handles to turn, roll, and move any of the objects in your project.
  2. Camera views: View the scene from starting view, layout, top, side, or front
  3. Camera views: Stacking Boxes: Different views help to stack 3 boxes
  4. How to Change the ground: Change the ground, opacity, add fog, light from above and below
  5. Positioning with One Shots: Use one shots to move, turn and roll in design view
  6. Using Vehicles: A penguin and Egg: Position the egg on penguins feet, then make the penguin the vehicle for the egg
  7. Using Vehicles: Monkey holding Banana: The monkeys thumb is made the vehicle for the banana
  8. Discussion Questions

Active Learning

Create a Castle

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OER: Open Educational Resource
Creative Commons License Author: Janet E. Joy; Publisher: Zebra0.com
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License
Creative Commons Attribution-NonCommercial 4.0 International License
Last modified: May 17 2017 16:47:29.