Hello World! I'm going to write a program to make the dog crazy In Alice3. I have three bipeds and a dog. The bipeds are arranged in sort of a triangle. And, what I would like to happen is... first one of them calls the dog, and the dog turns and moves towards that person, then the next person calls him and the dog moves towards that person, and then the third person calls him and the dog moves toward that person. This, because we're going to repeat that with the dog moving toward different people, This is a good place to use a procedure. I'm going to make the procedure, not just for the dog, but for any quadruped. And, I need parameters for this, which is going to be the, let's call this comeHere. and my parameter is going to be a biped. So I pick gallery class, and I pick biped. And say okay and it's going to be the caller. and then, I'm also going to have another parameter which is going to be a string Uh... called message. and another parameter which is going to be the distance. And distances are always double. And so, what's going to happen The caller is going to say whatever the message is. For instance Thor might say, "Here boy!" or Odin might say, "Come Skippy" OK, then I'm going to have the this, which is the class itself, turn to face whoever's calling them. And then I'm going to have this move toward the caller whatever the distance is. Alright, let's go back to my first method and try this. So first I'm going to have the Ogre, So, the dog, and first it's going to be, I don't care, Odin. And the text string is going to be "Come Skippy" and the distance is going to be 2. So the text strring is "Come Skippy" and then the dog, the next one who's going to call the dog is going to be the Ogre Let's give that a distance of a custom decimal number. You have to put in the string first: "Here boy!" [mumbles, correct spelling] And a distance of 4. And let's just run this. Restart that. So he says "Come Skippy!" and Skippy moves that way. And he says "Here boy!" and Skippy moves that way. And then let's have Thor call him. So the dog is going to get the come here from Thor. And custom string and a custom decimal number. And the text string is "Come here!" Let's make this 5. Alright, let's run that. I guess, to end this, I'm going to have the dog think "Where's my treat?" Now, let's run that one more time. And that's it. We can take another look at that procedure. I've got three parameters. I've got which of the bipeds is going to call him; what the messages that he's going to say; And the distance I want the dog to move. And that's it.