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aliceAlice Final Project: Step 2

Alice Final Project: Step 2

Step 2: Algorithm, Storyboard, and Sound
Using the synopsis of the story, create a storyboard showing each of the major steps that will occur.  Your storyboard must have at least 10 frames with a unique title, the major events, characters, location changes, and dialog.  The storyboard is your own work. You can draw stick figures on paper, then take a picture or use any drawing software.  You may NOT use artwork done by anyone else. Paste the storyboard here:

What is the title of each frame (use Alice naming conventions):    

  1.   
  2.    
  3.   
  4.   
  5.     
  6.   
  7.   
  8.   
  9.   
  10.   

Open the final project, lastname_firstname_finalproject1.a3p, and save it as lastname_firstname_finalproject2.a3p.  Add comments to show the title of each frame of the algorithm.  Each frame of the algorithm must have a title and be a separate comment.
If there are items in your story that are not in Alice, how have you represented them?
Billboards can display a picture, or you can substitute something.
From the menu select Project, Resource manager, import audio. Import at least 3 sounds that you will use in the final project. List those 3 sounds here. _________, _________, _________,
Submit this document with all previous steps completed (nothing deleted) and the Lastname_Firstname_FinalProject2.a3p file in assignments.


Jack and the Beanstalk Example:

Step 2: Algorithm, Storyboard, and Sound
Using the synopsis of the story, create a storyboard showing each of the major steps that will occur.  Your storyboard must have at least 10 frames with a unique title, the major events, characters, location changes, and dialog.  The storyboard is your own work. You can draw stick figures on paper, then take a picture or use any drawing software.  You may NOT use artwork done by anyone else. Paste the storyboard here:

Scene 1: Desperate
Location: Cottage


Mother: Jack, we have nothing to eat.
Jack: I know, mom, what are we going to do?
Mother: Take the cow and sell it for as much food as you can.
Jack: OK.

Scene 2: Selling the Cow
Location: The market



Jack: I need to sell this cow. What will you give me for it?
Tradesman: I will give you these magic beans.
Jack: Great!

Scene 3: Magic Beans
Location: Cottage

Jack: Look Mom, I got some magic beans!
Mother: You fool! How could you trade our cow for a handful of worthless beans?
Mother throws beans away.

Scene 4: A Beanstalk
Location: Cottage


Jack: Look Mom, the beans grew into a magic beanstalk!
Mother: Amazing! It goes up to the clouds!
Jack: I’m going to climb it.

Scene 5: Jack climbs the beanstalk
Location:  In clouds




Jack climbs the beanstalk

Scene 6: Giants Castle
Location: Giants Castle



Jack finds himself in the castle of an unfriendly giant who is sleeping.
Jack: Look, it's the goose that lays golden eggs!
Jack grabs goose.
Goose: Help! Help! Squawk, squawk.
The giant wakes up and chases jack
Giant: Fe-fi-fo-fum! I smell the blood of an Englishman!
Jack thinks: Uh-oh!

Scene 7: The Chase
Jack goes down beanstalk
and throws goose to mothe


Jack goes down beanstalk with the giant chasing him.
Jack  throws the goose to his mother

Jack: Mom! Catch! It’s the goose that lays golden eggs
Mom: Jack, hurry!

Scene 8: Jack chops down beanstalk
Location: Cottage

Jack: What should I use to chop down the beanstalk?

User will click the hammer,
Jack grabs the hammer and chops down beanstalk.

Scene 9: The giant falls
Location: Cottage



Jack chops down the beanstalk and the giant falls.

 

Scene 10: Riches
Location: Cottage


Jack and mother grow rich from the goose that lays golden eggs
Mother: We are rich now.
Mother: I’m sorry I called you an idiot.
Jack: That’s Ok Mom.

What is the title of each frame (use Alice naming conventions): 

  1.   Desperate
  2.   SellingCow
  3.   MagicBeans
  4.  Beanstalk
  5. ClimbingBeanstalk   
  6. GiantsCastle 
  7. Chase
  8. ChopBeanstalk
  9. GiantFalls
  10. Riches 

Open the final project, lastname_firstname_finalproject1.a3p, and save it as lastname_firstname_finalproject2.a3p.  Add comments to show the title of each frame of the algorithm.  Each frame of the algorithm must have a title and be a separate comment.
If there are items in your story that are not in Alice, how have you represented them?
Billboards can display a picture, or you can substitute something.
There is no goose. I will use a different bird.
From the menu select Project, Resource manager, import audio. Import at least 3 sounds that you will use in the final project. List those 3 sounds here. Chopping sound for cutting down the beanstalk, cow mooing, goose honking
Submit this document with all previous steps completed (nothing deleted) and the Lastname_Firstname_FinalProject2.a3p file in assignments.

Download the Jack in the Beanstalk step 2 program to experiment.