Glossary for Alice Programming: advanced
Learn Alice in FREE step-by-step lessons.
as seen by: The argument asSeenBy shows a movement through the eyes of another object.
As Seen By: A different point of viewas seen by: AsSeenBy is an argument that shows a movement through the eyes of another object.
As Seen By: A different point of viewbillboards: A UFO lands in Paris using a billboard with a picture of Paris.
Using billboards to display imagesbillboards: A UFO lands in Paris using a billboard with a picture of Paris.
Using billboards to display imagescamera marker, scene change: The camera uses camera markers to switch from scene on the left and one on the right.
Uses two different Cinderellas.
Cinderella scenes with camera markerscamera marker: After positioning the camera, you can save that position using a camera marker. You can use those markers in your code to focus the camera. This is one way of changing scenes.
camera vehicle: A moving object can be the vehicle for the camera.
change ground: Create scene procedures and change the ground and visibility of objects.
change groundexport-import: This video illustrates how to export and import procedures and functions.
Export and Import proceduresground change: Create scene procedures and change the ground and visibility of objects.
ground: changeimport export: This video illustrates how to export and import procedures and functions.
Export and Import proceduresimport: Alice allows you to import graphics and display them on billboards or as the ground. It also lets you import sounds and play them. If you are having problems with Alice crashing, you may want to keep these imports small.
properties: Video shows how to add properties to a class.
Adding properties to a classscene change, simple: Create scene procedures and change the ground and visibility of objects.
A Simple way to change scenesscene change: Create scene procedures and change the ground and visibility of objects.
A Simple way to change scenesscene transitions: Transitions are created by fading a billboard in and out.
Adding transitions to scene changesshapes text: In the scene editor there is a tab in the Gallery labeled Shapes/Text. Here you will find shapes such as disc, cone, cylinder, sphere, torus, and box. You will also find the billboard and the textModel. These objects do not have any subparts, but they can be moved and rotated and used in a variety of ways. For instance, the billboard can display images, the textModel can be used as scoreboard in a game, and the sphere can be colored red to create an apple.
sound, playing: Video shows how to import and play any mp3 file.
Playing Soundssound: Video shows how to import and play any mp3 file.
Playing Soundsvehicle camera: Video show how to assign a vehicle to the camera.
A UFO as the vehicle for the cameravehicleFull Glossary