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alice animationCreating Animation in Alice3

Creating Animation in Alice3

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Module 13: Creating Animation in Alice3

Animation is created in Alice by moving objects a little bit at a time using several different control structures.


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Objectives:

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  1. Control Structures Control Structures: Control structures control the order in which statements are executed.
  2. Using a count loop to count to 3. Using a count loop to count to 3.: Use count control structure to count to 3.
  3. Using a count loop to shake head no. Using a count loop to shake head no.: Use count control structure to shake head no 3 times
  4. Using a count loop to wave Using a count loop to wave: Use count control structure to wave 3 times
  5. While Loop: A while block is a control structure that loops (repeats) while a condition if true. The statement while(count<5) will cause the block to execute until count is 5 or more. The statement while(True) will create an endless or infinite loop.
  6. 3 Guys take turns counting 3 Guys take turns counting: Using a while loop to count using counter=counter+1
  7. Count down and blast off! Count down and blast off!: Counting down with a while loop: 10, 9, 8, 7, 6, 5, 4, 3, 2, 1 blast off!
  8. Scope of variables Scope of variables: It's important where you declare variables.
  9. Yeti circles around baby penguin Yeti circles around baby penguin: Uses an endless while loop to circle continuously.
  10. Fish swims back and forth Fish swims back and forth: It's important to start and end in the same position.
  11. Moose and skunk move between marked locations Moose and skunk move between marked locations: Markers let objects move to a marked position.
  12. Pixie moves between marked locations Pixie moves between marked locations: Pixie moves between several markers.
  13. Editing markers Editing markers: Edit object markers: add, delete, re-rename, and change the color
  14. A Walking algorithm A Walking algorithm: Get into position, take three steps, return to starting position.
  15. Self Study Questions Self Study Questions: What have you learned?
  16. Active Learning: Animation Active Learning: Animation: Show what have you learned
  17. Discussion questions Discussion questions: What do you think?
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