Alice Programming
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Module 13: Creating Animation in Alice3
Animation is created in Alice by moving objects a little bit at a time using several different control structures.
Goal:
- Learn use the control structure do in order
- Learn use the control structure do together
- Learn use the control structure count (a loop)
- Learn use the control structure while (a loop)
- Learn how to combine these control structures to create 3D animation
- Learn how to create and edit markers
- Use markers in the animation code
- Use subparts in the animation code
In order to do this you will:
Objectives:
- Utilize control structures in your code.
- Determine which control structures to use for more natural movements
- Implement loop control structures count and while to wave, clap, shake the head, and stomp the feet!
- Use markers to move an object to a set position.
- Edit object markers: add, delete, re-rename, and change the color
- Create an animation that uses several subparts, such as walking.