- INDEX (start here)
Control Structures: Control structures control the order in which statements are executed.
Using a count loop to count to 3.: Use count control structure to count to 3.
Using a count loop to count to 3.: Use count control structure to count to 3.
Using a count loop to shake head no.: Use count control structure to shake head no 3 times
Using a count loop to wave: Use count control structure to wave 3 times
Using a count loop to wave: Use count control structure to wave 3 times
Counting with a while loop: A toddler says 1, 2, 3 using a while loop
Counting with a while loop: A toddler says 1, 2, 3 using a while loop
Count down and blast off!: Counting down with a while loop: 10, 9, 8, 7, 6, 5, 4, 3, 2, 1 blast off!
Scope of variables: It's important where you declare variables.
Scope of variables: It's important where you declare variables.
Yeti circles around baby penguin: Uses an endless while loop to circle continuously.
Fish swims back and forth: It's important to start and end in the same position.
Moose and skunk move between marked locations: Markers let objects move to a marked position.
Pixie moves between marked locations: Pixie moves between several markers.
Editing markers: Edit object markers: add, delete, re-rename, and change the color
A Walking algorithm: Get into position, take three steps, return to starting position.
Self Study Questions: What have you learned?
Discussion questions: What do you think?